Source recordGameplay systems
Stealth and infiltration
Players can crouch, move along walls, pass through narrow spaces and use mechanisms or cooperative actions during infiltration.
Separate source statements, deductions, analysis and unverified claims. This document-level label does not verify every field.
Alert, sound and sight rules vary by mission and enemy; their complete numerical behavior is not established.
Uncertainties and open questions
- Alert, sound and sight rules vary by mission and enemy; their complete numerical behavior is not established.
Sources and evidence · 2
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Language
Translation follows the source; consult the original for meaning and conditions.